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Category: Tech

E3 2011: The First Impression of Sony’s PlayStation Vita

Written on June 07, 2011 by Lulu

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A first hand impressions to Sony's PlayStation Vita's features and characteristic.

Maybe you’ve seen ’s PlayStation , and particularly its characteristics and features. Now All We Like is going to tackle this next generation for the very first time. On how does it compare to single sticked predecessor?

The first thing that we noticed is just how the Vita feels in the hand. It had a gorgeous five inch OLED panel(Organic Light-Emitting Diode) also known as LEP (Light-Emitting Polymer), OLED is a next-generation display technology that consists of small dots of organic polymer that emit light when charged with electricity. monstrous for a portable system. But the plastics used in its constructions make it appear lighter than the or some of our heavier smartphones. The Start, Select and power buttons flush in the glossy front with firm shiny and matte plastic surfaces. Compared to or a DualShock3, the face button seems and feels to be smaller, yet they are firm and comfortable to press, and there’s a nice floating D-pad on the left side and that feels like it could handle a Street Fighter shoryuken or three. The see through shoulder buttons don’t feel much different from the ones on the PlayStaion Portable,however as it may be a tad springier in their action, and them there are a couple of iPod nano like volume buttons and a pair of thin plastic covers. One covers the flash card slot, while the other one displays a mysterious port of some sort. No one on the Sony representatives could explain to us what it does, while there’s also a larger port on the bottom of the system which seemingly connects proprietary USB or networking cables.

Regardless of its lack of weight, the PS Vita definitely has a bit of bulk, and we have to admit it wasn’t entirely comfortable to hold as instructed. There are a couple of smooth plastic indents on the back for your fingers to relax. But it may only works for people who have small fingers. We come up with a conclusion that its far more comfortable to rest our fingers on the touchpad itself which could likely pose trouble or a problem in a few games that use it. Talking about touch, we found both the front and rear screens plenty sensitive in early use, and they really do add a lot tp well thought games, with both Uncharted and littleBigPlanet using them to fantastic effect.

Cruising around obstacles in Uncharted is absolutely as simple as swiping from ledge to ledge, you can line up a whole series of ledges to have Drake shimmy along by himself; and LittleBigPlanet had us not only dragging objects but apparently pushing and pulling blocks in and out of the screen with both touchpad concurrently. Constructing a staircase of tetris like blocks. How about the analog sticks? They completely blow away the original PSP’s analog nub. and we don’t think first person combat would be much more of an issue.On the 5-inch screen, we have to say neither the whole looked the junior of its console counterpart given the approximately high PPI, you have to look closely to see the graphical adjustment. We said it before, but we’ll say it again: $250 is a chunk of cash, but it sure looks like you’re getting a lot of handheld for your money here.

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