Asura’s Wrath, Taking Players in an Emotional Roller Coaster

CyberConnect2 CEO, Hiroshi Matsuyama said in an interview that their newest Asura's Wrath will take players in an emotional roller coaster.
Unlike most of the action games which see a hero develop into a whirlwind of death, CyberConnect and Capcom’s Asura’s Wrath has a non-linear path of progression. Asura, the game’s main protagonist, is an enraged deity which shift from two arms, a powered-up state six-arms and even no arms throughout the story.
CEO of CyberConnect2, Hiroshi Matsuyama, stated in an interview that the game’s progression will be having an emotional ups and down. Asura fights based on his anger, so it will be an emotional roller coaster. Hiroshi Matsuyama also said: “We didn’t want to make a game where you were weak in the beginning and strong at the end. Depending how angry Asura is will affect the situation.”
In the demo, Asura will have more arms as his anger increased. At the end of the battle, Asura will have six arms and will defeat a boss who’s bigger than planet Wyzen. The said fight had specific section where players can channel Asura’s rage, triggering quick time events. Hiroshi Matsuyama said: “You need those ups and downs. When you hit rock bottom from there, Asura can explode with anger. So, we wanted those extremes in Asura’s Wrath.”
View Article Source »Asura’s Wrath’s Preview at E3 2011

From the developer and creator of .hack/Naruto Ultimate Ninja Storm, CyberConnect2 alongside with Capcom, presents Asura's Wrath.
Asura’s Wrath, Capcom’s newest game, will let you play the role of Asura. Once a revered deity that was betrayed by his fellow gods and stripped of all his powers, he’s now thirsty for vengeance. Asura will use all of his hatred and fury to bring down all of his enemies. One of it is Wyzen — who gets bigger every time Asura beats him.
Asura’s Wrath, developed by CyberConnect2, has a lot of qualities that make it more exciting than the other games that can be seen in E3 2011. With a story and a game play structure similar to Sony’s God of War, this game is also serious about combining the gameplay brawling, launching occasional crowd clearing attack and shooting mystical objects.
To move with the game’s structure, you’ll play through a level until you’ve made enough improvement to fill a “burst” gauge. Upon hitting a particular button, it will trigger an interactive cut-scene (QTE-laden) that moves the story along same as the transitions into the next scene. All of this features are wrapped up in a kind of presentation that hangs the gamers chapter by chapter, making it more interesting to play. This also builds satisfying stops within the games.
View Article Source »CyberConnect2 and Capcom Unleashes Asura’s Wrath Trailer

You spat at the gods? Well this guy punched Buddha right in the face. CyberConnect2 has a pretty vivid idea on what things would look like if you mess around with the master of nirvana.
CyberConnect2 and Capcom has just unveiled a one-minute and thirty second heart-pounding trailer for their latest game, Asura’s Wrath. If you can recall, Asura’s Wrath was announced back at the Tokyo Game Show last year, but was left out of the blue as the developers didn’t follow up on their revelation. And now they’re back and kicking with some sweet man vs. god action that will make you beg for more. No further details have been given upon release of the video, but who cares, there’s a video!
Watch the game trailer by hitting the break.
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